37 lines
1.2 KiB
Markdown
37 lines
1.2 KiB
Markdown
# CapySR - WIP
|
|
|
|
A Star Rail private server in C++. Targets the `4.5.51/4.6 beta`. This server is in WIP, but you can still use it.
|
|
|
|
## Requirements
|
|
|
|
Needs Visual Studio with the C++ workload, CMake, Ninja, Python 3 (with `py -m pip install protobuf`) and `protoc` on PATH.
|
|
|
|
## Build
|
|
|
|
```powershell
|
|
.\build.ps1 # to build
|
|
```
|
|
|
|
Then find the outputs at `build\bin\`
|
|
|
|
## Running it
|
|
|
|
Supports both `CN` and `OS` client. You can get it here: [CN](https://gofile.io/d/vtV5JfkO) and [OS](https://gofile.io/d/wAT1UiJj). Recommends you use 7z to extract.
|
|
|
|
1. Copy `launcher.exe` and `hkrpg.dll` from launcher folder inside CapySR and paste them inside your client folder (Thank you Reversed Rooms)
|
|
2. Start the server: `build\bin\capysr.exe`.
|
|
3. Run the `launcher.exe` **as administrator**.
|
|
4. Log in with any account name and password; the SDK routes accept anything.
|
|
|
|
Delete `data/player.json` to start over from the defaults in `config/config.json` if needed.
|
|
|
|
## srtools
|
|
|
|
The server also supports <https://srtools.neonteam.dev/>!
|
|
|
|
## Credit
|
|
- capyb2222
|
|
- Various other server for references.
|
|
|
|
## Troubleshooting
|
|
- You can create an issue in this repository, but it is not guaranteed I will be there to help. |