syntax = "proto3"; import "Common.proto"; enum CmdBattleCollegeType { CmdBattleCollegeType_NLCDGIPGFDJ = 0; CmdBattleCollegeType_StartBattleCollegeScRsp = 5760; CmdBattleCollegeType_GetBattleCollegeDataCsReq = 5734; CmdBattleCollegeType_GetBattleCollegeDataScRsp = 5725; CmdBattleCollegeType_SyncBattleCollegeDataChangeScNotify = 5705; CmdBattleCollegeType_StartBattleCollegeCsReq = 5775; } message GetBattleCollegeDataCsReq { } message GetBattleCollegeDataScRsp { uint32 retcode = 4; // offset: 32 uint32 MNMJCNOLIII = 10; // offset: 36 repeated uint32 finished_college_id_list = 13; // offset: 24 } message StartBattleCollegeCsReq { uint32 id = 8; // offset: 24 } message StartBattleCollegeScRsp { uint32 retcode = 4; // offset: 32 uint32 id = 5; // offset: 36 SceneBattleInfo battle_info = 13; // offset: 24 } message SyncBattleCollegeDataChangeScNotify { repeated uint32 finished_college_id_list = 3; // offset: 16 uint32 MNMJCNOLIII = 11; // offset: 40 ItemList reward = 13; // offset: 24 }