syntax = "proto3"; import "Common.proto"; enum CmdRogueArcadeType { CmdRogueArcadeType_NLCDGIPGFDJ = 0; CmdRogueArcadeType_RogueArcadeStartScRsp = 7656; CmdRogueArcadeType_RogueArcadeLeaveScRsp = 7681; CmdRogueArcadeType_RogueArcadeRestartCsReq = 7679; CmdRogueArcadeType_RogueArcadeLeaveCsReq = 7670; CmdRogueArcadeType_RogueArcadeRestartScRsp = 7682; CmdRogueArcadeType_RogueArcadeGetInfoCsReq = 7666; CmdRogueArcadeType_RogueArcadeGetInfoScRsp = 7661; CmdRogueArcadeType_RogueArcadeStartCsReq = 7684; } message GCPGBPNGOFF { FHEGNOPNICH JNKLNLKHGBB = 4; // offset: 40 SceneInfo scene = 5; // offset: 32 LineupInfo lineup = 8; // offset: 16 } message RogueArcadeGetInfoCsReq { } message RogueArcadeGetInfoScRsp { uint32 room_id = 8; // offset: 28 uint32 retcode = 9; // offset: 24 } message RogueArcadeLeaveCsReq { } message RogueArcadeLeaveScRsp { GCPGBPNGOFF IDCMACCPCBH = 4; // offset: 24 uint32 retcode = 5; // offset: 32 } message RogueArcadeRestartCsReq { } message RogueArcadeRestartScRsp { GCPGBPNGOFF IDCMACCPCBH = 4; // offset: 24 uint32 retcode = 14; // offset: 32 } message RogueArcadeStartCsReq { repeated uint32 NOEPBNMJFGL = 3; // offset: 16 uint32 room_id = 9; // offset: 32 } message RogueArcadeStartScRsp { uint32 retcode = 8; // offset: 36 uint32 room_id = 13; // offset: 32 GCPGBPNGOFF IDCMACCPCBH = 14; // offset: 16 }