syntax = "proto3"; import "Common.proto"; enum CmdAdventureType { CmdAdventureType_NLCDGIPGFDJ = 0; CmdAdventureType_QuickStartCocoonStageScRsp = 1316; CmdAdventureType_QuickStartCocoonStageCsReq = 1360; CmdAdventureType_QuickStartFarmElementCsReq = 1358; CmdAdventureType_GetFarmStageGachaInfoScRsp = 1375; CmdAdventureType_FarmElementSweepCsReq = 1342; CmdAdventureType_QuickStartFarmElementScRsp = 1356; CmdAdventureType_GetFarmStageGachaInfoCsReq = 1305; CmdAdventureType_FarmElementSweepScRsp = 1339; CmdAdventureType_CocoonSweepCsReq = 1383; CmdAdventureType_CocoonSweepScRsp = 1315; } message CocoonSweepCsReq { uint32 world_level = 7; // offset: 28 uint32 cocoon_id = 11; // offset: 24 } message CocoonSweepScRsp { ItemList multiple_drop_data = 1; // offset: 32 ItemList drop_data = 2; // offset: 16 uint32 retcode = 3; // offset: 40 uint32 NCEFJFOHGBI = 11; // offset: 48 uint32 cocoon_id = 13; // offset: 44 } message FarmElementSweepCsReq { uint32 PAOFHFLFFHD = 7; // offset: 24 uint32 world_level = 9; // offset: 28 } message FarmElementSweepScRsp { ItemList multiple_drop_data = 3; // offset: 24 uint32 retcode = 7; // offset: 36 uint32 PAOFHFLFFHD = 14; // offset: 32 } message FarmStageGachaInfo { int64 end_time = 5; // offset: 24 int64 begin_time = 9; // offset: 40 uint32 gacha_id = 12; // offset: 32 } message GetFarmStageGachaInfoCsReq { repeated uint32 farm_stage_gacha_id_list = 15; // offset: 24 } message GetFarmStageGachaInfoScRsp { repeated FarmStageGachaInfo farm_stage_gacha_info_list = 4; // offset: 16 uint32 retcode = 8; // offset: 32 } message QuickStartCocoonStageCsReq { uint32 world_level = 1; // offset: 36 uint32 wave = 3; // offset: 44 uint32 HECCOBFBJFI = 6; // offset: 32 uint32 cocoon_id = 7; // offset: 40 NAJKNJLJPEP CBJCKEIGGNL = 11; // offset: 24 } message QuickStartCocoonStageScRsp { uint32 wave = 3; // offset: 36 uint32 cocoon_id = 4; // offset: 32 SceneBattleInfo battle_info = 11; // offset: 24 uint32 retcode = 13; // offset: 40 } message QuickStartFarmElementCsReq { uint32 PAOFHFLFFHD = 2; // offset: 32 uint32 world_level = 11; // offset: 28 uint32 HECCOBFBJFI = 14; // offset: 24 } message QuickStartFarmElementScRsp { SceneBattleInfo battle_info = 3; // offset: 16 uint32 retcode = 5; // offset: 40 uint32 world_level = 6; // offset: 36 uint32 PAOFHFLFFHD = 12; // offset: 32 }