fix(bugs): some gacha and visual issues
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@@ -36,6 +36,20 @@ public class GameDataTests(ITestOutputHelper output)
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Assert.NotEmpty(data.Equipment);
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}
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// an empty banner leaves the client's gacha red dot throwing once a frame
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[Fact]
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public void ReadsStandardBannerCeiling()
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{
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var data = TryLoad(output);
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if (data is null)
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{
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return;
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}
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Assert.NotEmpty(data.GachaCeilingAvatars);
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Assert.Contains(1003u, data.GachaCeilingAvatars);
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}
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[Fact]
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public void ParsesMarch7th()
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{
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