init(server/game): rewrite the server in c++

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capyb2222 committed 2026-09-10 20:47:29 -07:00
1 parent 63385b7e87
commit 04b14f5a22
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#pragma once
// Shared by the test translation units; test_main.cpp owns the counters and main().
namespace testing {
void check(bool ok, const char* what);
int failures();
int checks();
} // namespace testing
// One entry point per file, called in order from main().
void runGameTests();
void runHttpTests();
void runFlowTests();