init(server/game): rewrite the server in c++

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capyb2222 committed 2026-09-10 20:47:29 -07:00
1 parent 63385b7e87
commit 04b14f5a22
273 files changed
+3450394

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syntax = "proto3";
import "Common.proto";
message BFAKMCIJFCB {
repeated IIONNFELFEF PKMHMGAEAGO = 1; // offset: 24
repeated HJACHMJFEAH PNHLAAMNGFE = 2; // offset: 16
BOMHOLBACKF GLOGEMFDMJG = 3; // offset: 40
}
message CGLJLBDFNBK {
repeated HIMPJFMPEPA JLGNAPBFBCN = 1; // offset: 24
uint32 GAEKEFEKCBD = 2; // offset: 32
}
message HANFHCOHGBP {
uint32 BHBJFFMACFD = 1; // offset: 32
repeated ABNBDDCDBCA IOFDGOCBIIC = 2; // offset: 24
}
message IKAHKMNCFDN {
uint32 PCPDHEIEJFO = 1; // offset: 24
uint32 slot = 2; // offset: 28
}
message JOFHMCJPBCE {
uint32 PCPDHEIEJFO = 4; // offset: 28
uint32 count = 6; // offset: 24
}
message PJFIMFJPMCN {
uint32 PCPDHEIEJFO = 10; // offset: 32
repeated uint32 LPDFMJPFGJH = 11; // offset: 24
}