init(server/game): rewrite the server in c++
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63385b7e87
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@@ -0,0 +1,72 @@
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syntax = "proto3";
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enum CmdPhoneType {
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CmdPhoneType_NLCDGIPGFDJ = 0;
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CmdPhoneType_SelectPhoneThemeCsReq = 5116;
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CmdPhoneType_UnlockPhoneCaseScNotify = 5142;
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CmdPhoneType_UnlockPhoneThemeScNotify = 5156;
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CmdPhoneType_GetPhoneDataCsReq = 5134;
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CmdPhoneType_SelectPhoneThemeScRsp = 5158;
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CmdPhoneType_GetPhoneDataScRsp = 5125;
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CmdPhoneType_SelectPhoneCaseCsReq = 5183;
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CmdPhoneType_SelectChatBubbleScRsp = 5175;
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CmdPhoneType_SelectChatBubbleCsReq = 5105;
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CmdPhoneType_UnlockChatBubbleScNotify = 5160;
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CmdPhoneType_SelectPhoneCaseScRsp = 5115;
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}
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message GetPhoneDataCsReq {
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}
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message GetPhoneDataScRsp {
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uint32 cur_chat_bubble = 5; // offset: 60
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repeated uint32 owned_phone_cases = 6; // offset: 40
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uint32 cur_phone_theme = 10; // offset: 48
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repeated uint32 owned_chat_bubbles = 11; // offset: 16
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uint32 cur_phone_case = 12; // offset: 56
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repeated uint32 owned_phone_themes = 14; // offset: 24
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uint32 retcode = 15; // offset: 52
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}
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message SelectChatBubbleCsReq {
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uint32 bubble_id = 7; // offset: 24
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}
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message SelectChatBubbleScRsp {
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uint32 retcode = 10; // offset: 28
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uint32 NGJMMMBJFHD = 11; // offset: 24
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uint32 cur_chat_bubble = 12; // offset: 32
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}
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message SelectPhoneCaseCsReq {
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uint32 phone_case_id = 4; // offset: 24
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}
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message SelectPhoneCaseScRsp {
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uint32 retcode = 2; // offset: 32
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uint32 NAMPHKPIOBA = 8; // offset: 24
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uint32 cur_phone_case = 11; // offset: 28
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}
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message SelectPhoneThemeCsReq {
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uint32 theme_id = 1; // offset: 24
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}
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message SelectPhoneThemeScRsp {
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uint32 NNOHELHPJOM = 5; // offset: 24
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uint32 cur_phone_theme = 6; // offset: 28
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uint32 retcode = 7; // offset: 32
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}
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message UnlockChatBubbleScNotify {
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uint32 bubble_id = 4; // offset: 24
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}
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message UnlockPhoneCaseScNotify {
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uint32 phone_case_id = 14; // offset: 24
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}
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message UnlockPhoneThemeScNotify {
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uint32 theme_id = 5; // offset: 24
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}
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