init(server/game): rewrite the server in c++
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@@ -0,0 +1,117 @@
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syntax = "proto3";
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import "Common.proto";
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enum CmdFiveDimType {
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CmdFiveDimType_NLCDGIPGFDJ = 0;
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CmdFiveDimType_EnterFiveDimGameScRsp = 2258;
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CmdFiveDimType_GetFiveDimGameDataScRsp = 2267;
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CmdFiveDimType_UpdateFiveDimGameDataCsReq = 2263;
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CmdFiveDimType_FiveDimGameTransferScRsp = 2262;
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CmdFiveDimType_UpdateFiveDimGameDataScRsp = 2255;
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CmdFiveDimType_FiveDimJumpEnergyChangeScNotify = 2259;
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CmdFiveDimType_GetFiveDimMoneyDataScRsp = 2252;
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CmdFiveDimType_FiveDimGameDataUpdateScNotify = 2270;
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CmdFiveDimType_GetFiveDimMoneyScRsp = 2256;
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CmdFiveDimType_GetFiveDimGameDataCsReq = 2275;
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CmdFiveDimType_LeaveFiveDimGameCsReq = 2254;
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CmdFiveDimType_GetFiveDimMoneyCsReq = 2257;
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CmdFiveDimType_FiveDimMoneyChangeScNotify = 2253;
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CmdFiveDimType_LeaveFiveDimGameScRsp = 2271;
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CmdFiveDimType_FiveDimGameTransferCsReq = 2260;
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CmdFiveDimType_EnterFiveDimGameCsReq = 2266;
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CmdFiveDimType_GetFiveDimMoneyDataCsReq = 2274;
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}
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message EnterFiveDimGameCsReq {
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AHCLMAGAHPN PPJFMBIGIGB = 6; // offset: 16
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MotionInfo HKGDHOPGCKF = 7; // offset: 32
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BLPHONLBNBO OEIBHLMDJKA = 8; // offset: 40
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}
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message EnterFiveDimGameScRsp {
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uint32 retcode = 7; // offset: 24
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}
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message FiveDimGameDataUpdateScNotify {
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bool HBJLJJAJHOI = 2; // offset: 36
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DGHPIDMDOJM CFDIKLBINHK = 7; // offset: 16
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uint32 client_pos_version = 14; // offset: 32
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}
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message FiveDimGameTransferCsReq {
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KFDEPBCLENF KEHGFMAMEPD = 1; // offset: 40
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AHCLMAGAHPN PPJFMBIGIGB = 3; // offset: 32
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uint32 COGDLBMPPNM = 10; // offset: 44
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BLPHONLBNBO OEIBHLMDJKA = 12; // offset: 16
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}
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message FiveDimGameTransferScRsp {
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uint32 retcode = 8; // offset: 24
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}
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message FiveDimJumpEnergyChangeScNotify {
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uint32 CPFCMKLCMFG = 14; // offset: 24
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}
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message FiveDimMoneyChangeScNotify {
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uint32 OEPCCMAPFFH = 12; // offset: 28
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uint32 KFBJGFJHGEK = 13; // offset: 24
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}
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message GetFiveDimGameDataCsReq {
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}
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message GetFiveDimGameDataScRsp {
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uint32 CPFCMKLCMFG = 3; // offset: 44
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repeated uint32 KEGAOHGOALD = 6; // offset: 24
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uint32 retcode = 12; // offset: 40
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DGHPIDMDOJM CFDIKLBINHK = 15; // offset: 32
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}
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message GetFiveDimMoneyCsReq {
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uint32 DDAEPENMNIF = 12; // offset: 24
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}
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message GetFiveDimMoneyDataCsReq {
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}
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message GetFiveDimMoneyDataScRsp {
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uint32 OEPCCMAPFFH = 3; // offset: 32
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uint32 retcode = 11; // offset: 24
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uint32 KFBJGFJHGEK = 14; // offset: 28
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}
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message GetFiveDimMoneyScRsp {
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uint32 GJHKPIGEIIO = 4; // offset: 32
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uint32 JIDCDLCBKHG = 7; // offset: 24
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uint32 retcode = 14; // offset: 28
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}
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enum KFDEPBCLENF {
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KFDEPBCLENF_NLCDGIPGFDJ = 0;
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KFDEPBCLENF_KALJCABDJLC = 1;
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KFDEPBCLENF_HJJDLPHHFPA = 2;
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}
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message LeaveFiveDimGameCsReq {
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MotionInfo HKGDHOPGCKF = 3; // offset: 16
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KFDEPBCLENF KEHGFMAMEPD = 8; // offset: 36
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uint32 PJLKEHONHED = 13; // offset: 40
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uint32 COGDLBMPPNM = 15; // offset: 32
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}
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message LeaveFiveDimGameScRsp {
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uint32 client_pos_version = 7; // offset: 28
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uint32 retcode = 8; // offset: 24
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}
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message UpdateFiveDimGameDataCsReq {
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uint32 GABODFDMPMM = 8; // offset: 32
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AHCLMAGAHPN PPJFMBIGIGB = 11; // offset: 16
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}
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message UpdateFiveDimGameDataScRsp {
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uint32 retcode = 8; // offset: 24
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}
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