init(server/game): rewrite the server in c++

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capyb2222 committed 2026-09-10 20:47:29 -07:00
1 parent 63385b7e87
commit 04b14f5a22
273 files changed
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syntax = "proto3";
import "Common.proto";
enum CmdElationActivityType {
CmdElationActivityType_NLCDGIPGFDJ = 0;
CmdElationActivityType_EnterElationActivityStageCsReq = 9110;
CmdElationActivityType_GetElationActivityDataScRsp = 9103;
CmdElationActivityType_ElationActivityBattleEndScNotify = 9104;
CmdElationActivityType_EnterElationActivityStageScRsp = 9109;
CmdElationActivityType_GetElationActivityDataCsReq = 9102;
}
message ElationActivityAvatar {
AvatarType avatar_type = 1; // offset: 24
uint32 avatar_id = 7; // offset: 28
}
message ElationActivityBattleEndScNotify {
uint32 perfect_wave = 2; // offset: 36
uint32 JCFMCEPKEHA = 5; // offset: 40
uint32 JIGFPIOBAHB = 10; // offset: 44
ElationActivityLevelData level_data = 11; // offset: 16
uint32 level_id = 14; // offset: 32
}
message ElationActivityLevelData {
uint32 FFGFINDLMCF = 1; // offset: 24
uint32 CHPCJIBGKFK = 6; // offset: 32
bool is_perfect = 7; // offset: 28
uint32 level_id = 8; // offset: 36
uint32 BOEINFJIILE = 10; // offset: 40
}
message EnterElationActivityStageCsReq {
repeated ElationActivityAvatar fixed_avatar_list = 6; // offset: 16
repeated ElationActivityAvatar player_selected_avatar_list = 7; // offset: 24
uint32 level_id = 10; // offset: 40
}
message EnterElationActivityStageScRsp {
uint32 retcode = 6; // offset: 36
uint32 level_id = 9; // offset: 32
SceneBattleInfo battle_info = 12; // offset: 16
}
message GetElationActivityDataCsReq {
}
message GetElationActivityDataScRsp {
uint32 retcode = 14; // offset: 32
repeated ElationActivityLevelData level_data_list = 15; // offset: 24
}