init(server/game): rewrite the server in c++
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63385b7e87
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04b14f5a22
273 files changed
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@@ -0,0 +1,253 @@
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syntax = "proto3";
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import "Common.proto";
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message AIGEDICFHCE {
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uint32 IMGLLIBJAPC = 6; // offset: 28
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bool is_win = 11; // offset: 24
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}
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message AJNKADCOKOL {
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uint32 IMGLLIBJAPC = 1; // offset: 24
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bool is_win = 13; // offset: 28
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}
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message CAMLFNCBFHI {
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repeated uint32 avatar_id_list = 2; // offset: 24
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}
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message CNOAGGFCDAL {
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}
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message ClockParkBattleEndScNotify {
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uint32 JGPHDBDHKKO = 10; // offset: 28
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uint32 retcode = 13; // offset: 24
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}
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message ClockParkBuffList {
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repeated FAMLGHGHIOD buff_list = 10; // offset: 24
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}
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message ClockParkFinishScriptScNotify {
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GIPBHLBFDAH NLEOMLNOKCC = 11; // offset: 24
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}
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message ClockParkGetInfoCsReq {
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}
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message ClockParkGetInfoScRsp {
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repeated uint32 HPEKLHNPDAJ = 1; // offset: 16
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uint32 CDGICHDIIHH = 2; // offset: 44
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uint32 LNKAKGOCAOF = 4; // offset: 52
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repeated DEGFFGKMFJJ DCGDHFJLHCN = 6; // offset: 32
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uint32 progress = 10; // offset: 40
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uint32 retcode = 12; // offset: 48
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}
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message ClockParkGetOngoingScriptInfoCsReq {
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}
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message ClockParkGetOngoingScriptInfoScRsp {
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uint32 DCAHJELNJNP = 1; // offset: 68
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MDDIKNGBPPL HGDLJDAFHLI = 2; // offset: 16
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LOBFOKCKPKB JOFJEIFLGBP = 3; // offset: 32
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ClockParkBuffList HABJHGPFGEB = 4; // offset: 48
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repeated uint32 FKNBOIIMFLD = 5; // offset: 56
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uint32 INDJEOAJJEN = 6; // offset: 64
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uint32 retcode = 7; // offset: 88
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uint32 GIGAEFCKIAK = 9; // offset: 76
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uint32 JIPPMKBDJJC = 10; // offset: 72
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uint32 script_id = 12; // offset: 80
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uint32 NGBJMEHDKHN = 14; // offset: 84
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string IMJFLCKFJGF = 15; // offset: 24
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}
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message ClockParkHandleWaitOperationCsReq {
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uint32 script_id = 2; // offset: 36
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uint32 JGPHDBDHKKO = 11; // offset: 32
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oneof LIMEOJAMBPK {
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NKOCCGLHOML IKNEKEJEGLM = 6; // offset: 16
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KJAIAGDNPGC JFAJEBGKPEH = 4; // offset: 16
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AIGEDICFHCE DIKEDLHGDJJ = 14; // offset: 16
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CAMLFNCBFHI KBOGLMPLNAI = 9; // offset: 16
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IGJLLHMJKPC EJLKEGLKGDN = 8; // offset: 16
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AJNKADCOKOL ACIOPOIJNEF = 12; // offset: 16
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MOEMKBLCKKO MLHNHAFPLKD = 13; // offset: 16
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uint32 GIGAEFCKIAK = 10; // offset: 16
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}
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}
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message ClockParkHandleWaitOperationScRsp {
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uint32 JGPHDBDHKKO = 2; // offset: 32
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uint32 DMNECEKOLAJ = 3; // offset: 40
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ClockParkPlayStatus LNPGHCLDOKG = 7; // offset: 48
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uint32 IGBHCBNKEBO = 8; // offset: 44
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uint32 retcode = 11; // offset: 36
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SceneBattleInfo battle_info = 15; // offset: 24
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}
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enum ClockParkPlayStatus {
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ClockParkPlayStatus_ClockParkPlayNone = 0;
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ClockParkPlayStatus_ClockParkPlayNormalDeath = 1;
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ClockParkPlayStatus_ClockParkPlayNormalPass = 2;
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ClockParkPlayStatus_ClockParkPlayFinishScript = 5;
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}
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message ClockParkQuitScriptCsReq {
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uint32 CNHLAAHDPGA = 1; // offset: 24
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bool MHICFGAPPNB = 7; // offset: 28
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}
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message ClockParkQuitScriptScRsp {
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uint32 retcode = 15; // offset: 24
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}
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message ClockParkStartScriptCsReq {
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uint32 script_id = 8; // offset: 32
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repeated uint32 BDGMNPIJDDL = 15; // offset: 24
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}
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message ClockParkStartScriptScRsp {
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uint32 script_id = 5; // offset: 24
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uint32 retcode = 6; // offset: 28
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}
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message ClockParkUnlockTalentCsReq {
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uint32 CKHCLKOALKE = 13; // offset: 24
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}
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message ClockParkUnlockTalentScRsp {
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uint32 retcode = 3; // offset: 28
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uint32 CKHCLKOALKE = 9; // offset: 24
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}
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message ClockParkUseBuffCsReq {
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uint32 CNHLAAHDPGA = 8; // offset: 28
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uint32 JGPHDBDHKKO = 14; // offset: 24
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uint64 ONIAFLNBNPN = 15; // offset: 32
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}
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message ClockParkUseBuffScRsp {
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ClockParkBuffList HABJHGPFGEB = 4; // offset: 16
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uint32 JGPHDBDHKKO = 8; // offset: 52
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uint32 retcode = 9; // offset: 44
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uint32 CNHLAAHDPGA = 11; // offset: 40
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oneof BAHFDOOAGPP {
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IIMHLPBEDDH CENIOBBIJMF = 1983; // offset: 32
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LOBFOKCKPKB JOFJEIFLGBP = 1426; // offset: 32
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}
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}
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enum CmdClockParkType {
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CmdClockParkType_NLCDGIPGFDJ = 0;
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CmdClockParkType_ClockParkQuitScriptCsReq = 7240;
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CmdClockParkType_ClockParkGetOngoingScriptInfoCsReq = 7226;
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CmdClockParkType_ClockParkUseBuffScRsp = 7238;
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CmdClockParkType_ClockParkUnlockTalentCsReq = 7229;
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CmdClockParkType_ClockParkQuitScriptScRsp = 7208;
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CmdClockParkType_ClockParkGetInfoCsReq = 7234;
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CmdClockParkType_ClockParkStartScriptScRsp = 7211;
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CmdClockParkType_ClockParkHandleWaitOperationScRsp = 7214;
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CmdClockParkType_ClockParkHandleWaitOperationCsReq = 7248;
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CmdClockParkType_ClockParkStartScriptCsReq = 7216;
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CmdClockParkType_ClockParkFinishScriptScNotify = 7207;
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CmdClockParkType_ClockParkBattleEndScNotify = 7223;
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CmdClockParkType_ClockParkUseBuffCsReq = 7218;
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CmdClockParkType_ClockParkGetInfoScRsp = 7206;
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CmdClockParkType_ClockParkGetOngoingScriptInfoScRsp = 7204;
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CmdClockParkType_ClockParkUnlockTalentScRsp = 7232;
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}
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message DEGFFGKMFJJ {
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repeated uint32 CFJOGMJIHOE = 9; // offset: 24
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uint32 script_id = 14; // offset: 32
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}
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message FAMLGHGHIOD {
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uint32 buff_id = 2; // offset: 28
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uint32 NOJLMNMPKDP = 4; // offset: 24
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uint64 unique_id = 9; // offset: 32
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}
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message FFDLJDAGEML {
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IIMHLPBEDDH CENIOBBIJMF = 14; // offset: 24
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}
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message FOFGKMONJHJ {
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bool OEKKAJJEGAK = 14; // offset: 24
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}
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message GIPBHLBFDAH {
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uint32 NGBJMEHDKHN = 3; // offset: 48
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uint32 progress = 4; // offset: 44
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uint32 DCAHJELNJNP = 7; // offset: 40
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uint32 script_id = 9; // offset: 36
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ItemList reward = 11; // offset: 24
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bool DMNEACGEHEC = 12; // offset: 32
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bool HGPKMHFPMBJ = 14; // offset: 33
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}
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message IEFICANECDH {
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uint32 NDNHCFBFPMH = 2; // offset: 32
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uint32 gacha_random = 5; // offset: 36
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IIMHLPBEDDH CENIOBBIJMF = 12; // offset: 16
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}
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message IGJLLHMJKPC {
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bool IMKGOKGKDPH = 8; // offset: 24
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uint32 gacha_random = 9; // offset: 28
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}
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message IIMHLPBEDDH {
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repeated uint32 KCNEKEGGAGG = 5; // offset: 24
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repeated NIJHCCNMEGA LONFKFCFDND = 6; // offset: 32
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}
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message KJAIAGDNPGC {
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IIMHLPBEDDH CENIOBBIJMF = 8; // offset: 24
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}
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message KOCBHDOKFNF {
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IIMHLPBEDDH CENIOBBIJMF = 7; // offset: 24
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}
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message LOBFOKCKPKB {
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int32 JEKOHIHJFMK = 1; // offset: 24
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int32 AKKLILNJCPL = 3; // offset: 32
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int32 PNOIJPDMCPG = 6; // offset: 28
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}
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message MDDIKNGBPPL {
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uint32 JGPHDBDHKKO = 1; // offset: 32
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oneof EEFKMMOBNOJ {
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CNOAGGFCDAL ICPMABKBLCD = 5; // offset: 16
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PEGDBKDLJDJ FDNLIPKGBLM = 8; // offset: 16
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NIKCDPGKKLF ABIPNABIDPE = 14; // offset: 16
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KOCBHDOKFNF BPMEBJHDOFC = 11; // offset: 16
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IEFICANECDH HGHBDACDJKP = 10; // offset: 16
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FFDLJDAGEML DLNGPBMGMKM = 13; // offset: 16
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FOFGKMONJHJ BELJJJLLCBK = 15; // offset: 16
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bool ALFNNIIMBLM = 2; // offset: 16
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}
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}
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message MOEMKBLCKKO {
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}
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message NIJHCCNMEGA {
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repeated uint32 KCNEKEGGAGG = 2; // offset: 16
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uint32 NPCBECNBIJK = 3; // offset: 32
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uint32 card_id = 8; // offset: 36
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}
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message NIKCDPGKKLF {
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IIMHLPBEDDH CENIOBBIJMF = 10; // offset: 16
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}
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message NKOCCGLHOML {
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}
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message PEGDBKDLJDJ {
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IIMHLPBEDDH CENIOBBIJMF = 4; // offset: 24
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}
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