49 lines
1.2 KiB
Protocol Buffer
49 lines
1.2 KiB
Protocol Buffer
syntax = "proto3";
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import "Common.proto";
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message ACIHMMBKMIM {
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AvatarType avatar_type = 11; // offset: 28
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uint32 avatar_id = 12; // offset: 24
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}
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enum CmdLocalLegendType {
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CmdLocalLegendType_NLCDGIPGFDJ = 0;
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CmdLocalLegendType_LocalLegendDataChangeNotify = 6579;
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CmdLocalLegendType_EnterLocalLegendLevelCsReq = 6591;
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CmdLocalLegendType_GetLocalLegendDataScRsp = 6592;
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CmdLocalLegendType_EnterLocalLegendLevelScRsp = 6583;
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CmdLocalLegendType_GetLocalLegendDataCsReq = 6600;
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}
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message EnterLocalLegendLevelCsReq {
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uint32 DBKHHCGGKNN = 3; // offset: 36
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repeated ACIHMMBKMIM avatar_list = 5; // offset: 24
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uint32 group_id = 14; // offset: 32
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}
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message EnterLocalLegendLevelScRsp {
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uint32 group_id = 4; // offset: 36
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uint32 DBKHHCGGKNN = 5; // offset: 32
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SceneBattleInfo battle_info = 8; // offset: 24
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uint32 retcode = 15; // offset: 40
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}
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message GetLocalLegendDataCsReq {
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}
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message GetLocalLegendDataScRsp {
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uint32 retcode = 6; // offset: 32
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repeated JJEFLBCLBFN level_data_list = 15; // offset: 24
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}
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message JJEFLBCLBFN {
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uint32 FFGFINDLMCF = 1; // offset: 32
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uint32 group_id = 4; // offset: 28
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uint32 DBKHHCGGKNN = 9; // offset: 24
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}
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message LocalLegendDataChangeNotify {
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JJEFLBCLBFN level_data = 9; // offset: 16
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}
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