Files
CapySR/proto/CmdFightActivityType.proto
T

70 lines
2.0 KiB
Protocol Buffer
Raw Normal View History

syntax = "proto3";
import "Common.proto";
message CDABDPPPHBN {
uint32 ALALEBDJGHA = 3; // offset: 40
uint32 group_id = 4; // offset: 32
repeated uint32 LINOMGEDMHC = 11; // offset: 16
uint32 CJPDGBPLFIG = 14; // offset: 36
}
enum CmdFightActivityType {
CmdFightActivityType_NLCDGIPGFDJ = 0;
CmdFightActivityType_GetFightActivityDataScRsp = 3625;
CmdFightActivityType_TakeFightActivityRewardScRsp = 3658;
CmdFightActivityType_FightActivityDataChangeScNotify = 3605;
CmdFightActivityType_GetFightActivityDataCsReq = 3634;
CmdFightActivityType_TakeFightActivityRewardCsReq = 3616;
CmdFightActivityType_EnterFightActivityStageScRsp = 3660;
CmdFightActivityType_EnterFightActivityStageCsReq = 3675;
}
message DOIBLFFDHDG {
AvatarType avatar_type = 9; // offset: 28
uint32 avatar_id = 14; // offset: 24
}
message EnterFightActivityStageCsReq {
repeated uint32 avatar_list = 4; // offset: 40
repeated DOIBLFFDHDG MACCJKCGGII = 7; // offset: 32
uint32 group_id = 8; // offset: 52
repeated uint32 item_list = 14; // offset: 24
uint32 DBKHHCGGKNN = 15; // offset: 48
}
message EnterFightActivityStageScRsp {
uint32 DBKHHCGGKNN = 5; // offset: 36
SceneBattleInfo battle_info = 7; // offset: 24
uint32 retcode = 14; // offset: 32
uint32 group_id = 15; // offset: 40
}
message FightActivityDataChangeScNotify {
repeated CDABDPPPHBN FALBALFNOFF = 8; // offset: 32
map<uint32, uint32> EDGPAOJEENN = 15; // offset: 24
}
message GetFightActivityDataCsReq {
}
message GetFightActivityDataScRsp {
uint32 world_level = 3; // offset: 48
repeated CDABDPPPHBN FALBALFNOFF = 5; // offset: 16
bool CFDBDGEFJJN = 8; // offset: 44
map<uint32, uint32> EDGPAOJEENN = 12; // offset: 32
uint32 retcode = 15; // offset: 40
}
message TakeFightActivityRewardCsReq {
uint32 group_id = 7; // offset: 28
uint32 difficulty_level = 12; // offset: 24
}
message TakeFightActivityRewardScRsp {
ItemList reward = 1; // offset: 24
uint32 group_id = 2; // offset: 36
uint32 retcode = 4; // offset: 40
uint32 DBKHHCGGKNN = 12; // offset: 32
}