38 lines
1020 B
Protocol Buffer
38 lines
1020 B
Protocol Buffer
syntax = "proto3";
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import "Common.proto";
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enum CmdBattleCollegeType {
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CmdBattleCollegeType_NLCDGIPGFDJ = 0;
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CmdBattleCollegeType_StartBattleCollegeScRsp = 5760;
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CmdBattleCollegeType_GetBattleCollegeDataCsReq = 5734;
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CmdBattleCollegeType_GetBattleCollegeDataScRsp = 5725;
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CmdBattleCollegeType_SyncBattleCollegeDataChangeScNotify = 5705;
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CmdBattleCollegeType_StartBattleCollegeCsReq = 5775;
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}
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message GetBattleCollegeDataCsReq {
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}
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message GetBattleCollegeDataScRsp {
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uint32 retcode = 4; // offset: 32
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uint32 MNMJCNOLIII = 10; // offset: 36
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repeated uint32 finished_college_id_list = 13; // offset: 24
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}
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message StartBattleCollegeCsReq {
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uint32 id = 8; // offset: 24
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}
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message StartBattleCollegeScRsp {
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uint32 retcode = 4; // offset: 32
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uint32 id = 5; // offset: 36
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SceneBattleInfo battle_info = 13; // offset: 24
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}
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message SyncBattleCollegeDataChangeScNotify {
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repeated uint32 finished_college_id_list = 3; // offset: 16
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uint32 MNMJCNOLIII = 11; // offset: 40
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ItemList reward = 13; // offset: 24
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}
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